Friday, October 26, 2007
My Normal Map Problems, Solved!
Finally I figured out why my normal mapping keeps getting flipped. It's because ZBrush, by default, flips my model whenever I import and export, how lame! All I had to do was turn those off... I have to say, out of all the techniques, this particular process was the most difficult to find. I would get some bits here and there but never the complete process. So, I think I may make a tutorial for any other noobies like myself..
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