Tuesday, December 30, 2008
Monday, December 29, 2008
Saturday, December 27, 2008
I Make Door
I've come to terms with myself that the past year was "technical learning". Now that I've finally got all the skills I need, I'm going to start practicing. First off, is this nice looking door. I'm taking it slow and deciding to start small. I think it's turning out good. The screenshot is inside of Unreal 3 and is only a normal map and I'm using my ambient occlusion bake as a temporary texture.
Saturday, December 13, 2008
It's Been A Rough Year
Although I've made progress with my 3D studies, 2008 has been a rough year. I think it's safe to say that the past few months is going to go down as the worst time in my life. That's why I haven't posted since October. I don't really want to talk about it.... it's been a rough year.
Monday, October 27, 2008
Way Behind Schedule
I'm very much behind my personal schedule with my studys. I have alot of lame excuses mixed in with some real life stuff and a healthy dash of plain laziness. I need to get my act together and make my final push so I can be ready to apply by first quarter of next year. ROAR!
Monday, October 6, 2008
Texturing Tutorial: More Stuff
Wednesday, October 1, 2008
Texturing Tutorial: Back At It
Friday, September 26, 2008
I'm Batman
You may be wondering why I sometimes just disappear all of a sudden. Well it's because I have a past life that calls me from time to time. Yup, I am Batman, err, I mean I am Ironman.. no wait. Okay, the truth is I used to work with music and even though I've pretty much hung the towel on that career choice, I still get some work once in a while. Like now, for example. I have an artist who is gaining some momentum in India and the UK, so she's asked me to work on some music with her so she can have some new material to show off to labels. Of course, I accepted and have put my 3D study's on pause until I'm done. Which shouldn't be very long. But I figure this is kinda like a break and I get some spending money, lol. Anyways, I haven't given up or anything, just real life stuff to take care of :)
Friday, September 12, 2008
Texturing Tutorial
Tuesday, September 2, 2008
Monday, September 1, 2008
Year 1, A Retrospective
One year ago in the month of September, I started this path to become a game artist. Today is the 1 year anniversary and I didn't reach my goal of getting a job in the industry. Actually I'm not even ready to apply. I admit my goal was quite ambitious but I'm the type of person that shoots for the stars and land on the moon.
As the months went on, I realised there was alot more I needed to learn until I can compete with other applicants, and that's where I'm at right now. I've definetly made costly mistakes and followed some dead ends but that's expected since I'm teaching myself. And it wasn't until May of this year that things finally started to click for me. Oh well, I guess! I'm a bit dissapointed but I really don't know what I could of done better. On the positive side, I feel I'm getting a better experience teaching myself than a typical student enrolled at a school.
Looking forward, I've set a new goal of being ready and sending out applications by early next year. I'm on the right track now as far as my studies is concerned and seems like all I need is time. Time spent on all the applications involved in the creation proccess and practice, practice, practice. So I'm gonna take a deep breath..... and move forward! Roar!
As the months went on, I realised there was alot more I needed to learn until I can compete with other applicants, and that's where I'm at right now. I've definetly made costly mistakes and followed some dead ends but that's expected since I'm teaching myself. And it wasn't until May of this year that things finally started to click for me. Oh well, I guess! I'm a bit dissapointed but I really don't know what I could of done better. On the positive side, I feel I'm getting a better experience teaching myself than a typical student enrolled at a school.
Looking forward, I've set a new goal of being ready and sending out applications by early next year. I'm on the right track now as far as my studies is concerned and seems like all I need is time. Time spent on all the applications involved in the creation proccess and practice, practice, practice. So I'm gonna take a deep breath..... and move forward! Roar!
Sunday, August 31, 2008
Thursday, August 28, 2008
Tuesday, August 26, 2008
Monday, August 25, 2008
Thursday, August 21, 2008
Wednesday, August 20, 2008
Thursday, August 14, 2008
Bring On The Rain
I love this summer weather, actually I love it so much that I pretty much have succumbed to it's greatness. My study's have stagnated but I don't even care because this weather is so awsome I don't want to study! Now I understand why I get so much done during the colder months, haha.. Anyways, gonna enjoy the rest of the summer becayse it's going to be a tough Fall and Winter season. Lots to study and with the release of Warhammer Online, I know my will power is going to be tested to the limit. Bring it on!
Tuesday, August 5, 2008
Squeaky Wheel Get's The Oil
The next day after I wrote my about my dismay of Vancouver weather, it turns all sunny and warm again. Which proves that either Nature listens to me or that I can control the weather! :)
Thursday, July 31, 2008
Really?
So Vancouver gets one month of summer weather this year. Really? I mean, c'mon now. Anyways, I've been VERY much slacking and been in the summer mood for the past few weeks. I've gotten some quality time with my 3d studies, but not for long extended lengths. I've begun teaching myself piano which is something I've always wanted to do. Been enjoying the summer movies, Batman was great, and so was Wall-E. Canada finally got the iphone. Their criteria of eligibility for those already under contract is rediculous. I even almost got scammed by Fido's customer representatives trying to ring out some money from me. Eventually, I got an iphone ordered without any administration fees, hooray!
Sunday, July 13, 2008
Obligatory Update
Things are moving along, some days are slow, some days go faster. The nice summer sunny days have been distracting but I've been very much enjoying it. Been seeing the summer movies too. Things are Okay.
Sunday, June 29, 2008
Sun For Everyone!
My prayers have been answered. Clouds have gone away and now it's very HOT :)
I've been going through the built in 3D Max tutorials, I'm picking it up pretty fast. And, gasp!, I've only used 1 plugin so far and it's just a convenience plugin too. So far, the grass really is greener
I've been going through the built in 3D Max tutorials, I'm picking it up pretty fast. And, gasp!, I've only used 1 plugin so far and it's just a convenience plugin too. So far, the grass really is greener
Thursday, June 26, 2008
Tuesday, June 24, 2008
"Let's Just Be Friends"
I've decided to end my relationship with Maya. It's been a good run but I find that the more I use it, the more I find it totally lacking in the modeling department. I'm going to start learning 3D Max, I think I should be able to pick it up faster than if I was learning from scratch. If my future employer uses Maya, it'll be easy to pick it back up, so in the meantime we'll just be "friends".
Saturday, June 21, 2008
Thursday, June 19, 2008
General Update
Bit the bullet and purchased Eat3d.com's "Old Pillar" tutorial DVD. Was a little reluctant because it was only listed as 3 hours long (I'm a stingy man) but actually all the techniques shown was fantastic. Not to mention the modeling, Mudbox and texture workflow was great to watch. My only gripe was that it's done in Max3D, and although I can follow pretty well with Maya, I'm finding that the grass may be greener with Max3D, lol. Anyways, I've been going through it so that's what I've been doing lately.
On a side, note.. Vancouver's weather sure sucks big time. Feels more like November than Summer.. all cloudy and crap
On a side, note.. Vancouver's weather sure sucks big time. Feels more like November than Summer.. all cloudy and crap
Tuesday, June 10, 2008
Friday, June 6, 2008
Mushy Rocks
Tuesday, May 27, 2008
Not Much To Report
Not much to say, been practicing my high poly modeling and normal map baking. It's going slowly but I feel that I'm learning the right things this time around.
Monday, May 19, 2008
Cube
Tuesday, May 13, 2008
More Garbage Can 2
Monday, May 12, 2008
More Garbage Can
Wednesday, May 7, 2008
Garbage Can
Tuesday, May 6, 2008
Back To Square One
I decided I'm going to do some basic modeling and texturing as I've never really spent much time on learning the foundations of 3D graphics. So, here's a cardboard box. During the process, I realized I don't know as much as I thought I did.. I really need to be honest with myself and start from the beginning again. My box turned out to look like Team Fortress 2, which is not really what I was going for lol..
Sunday, May 4, 2008
Back Alive
I took a week off from my computer except for some usual surfing. I feel alot better and not as burnt out, gonna get back to 3d stuff this week.
Wednesday, April 23, 2008
The Club: Frustrated
Well, I'm doing textures and I have this feeling this scene is too ambitious for my current skills and is making me very frustrated. I think I need to start small, like make one building or prop and do it great instead of trying to do several buildings and having it come out just average. I'm really starting to feel the burn of learning all this stuff by myself. I don't like school, but I'm gonna admit I could really use the support system that classmates and teachers bring right about now. I'm a competive person and even compete against myself but I keep biting off more than I can chew, I gotta get a grip on my ego /sigh!
Monday, April 14, 2008
Still Alive
I'm still alive, just been very preoccupied with something else and been finding it hard to balance my time. I'm still working on the "The Club" scene but in small bursts .
Wednesday, April 2, 2008
The Club: Update 5
Everything Looks Better In UE3
Tuesday, April 1, 2008
The Club: Update 4
Monday, March 31, 2008
The Club: Kinda Stuck, hmmm
Kinda hit a curb today.. I'm pretty much done the modeling part. I started on the texturing but drew a blank. I have to use tiles for most of the buildings and not sure how to approach it because I don't want it to look boring or "tiled".. so gonna sleep on it. In the meantime, heres another LOLcats!
Thursday, March 27, 2008
The Club: Update 3
Minor update today.. didn't have as much time to work on it, but it's coming along very nicely. I'm a little worried about the texturing phase, I have various floating geometry.. guess we'll see lol. I would say I'm close to finishing the modeling, I don't need it super nice because I know when I texture, I'll probably tweak different things anyways. Also, I have a really nice idea for the terrain, hopefully I can pull it off... anyways heres a pic
Wednesday, March 26, 2008
The Club: Update 2
Tuesday, March 25, 2008
Friday, March 21, 2008
The Club: Truckin' Along + He-Man Video
Been going at the club art test scene.. coming along nicely I think. Though I'm a bit slow compared to the guideline of 7 day to finish. Lucky for me it's just for practice but I still would like to finish close to the suggested time limit. Heres a little pic.. still lots to do.

And now onto a "I Don't Remember Seeing That While Growing Up" note, heres a little He-Man public service announcement clip :)

And now onto a "I Don't Remember Seeing That While Growing Up" note, heres a little He-Man public service announcement clip :)
Thursday, March 20, 2008
The Club: Start
I forgot to mention that yesterday I started on modeling a new scene. This one is actually a public art test by Bizzare Creations, the people who made the game "The Club". The art test can be found on their home page here for anyone interested. This will be a good test to see how well I've been studying. It's also nice that they have some specific guidelines on how it should be built, so we'll see how this goes I guess!
Saturday, March 15, 2008
Death Metal Puppy
Finished the Mudbox tutorials.. now gonna spend the coming week on any other stuff I need to learn. Basically, I want to make sure I learn all I need before I make another scene. That way I shouldn't have to stumble on key concepts while I model and texture. So in the meantime, here's a Death Metal Puppy!
http://view.break.com/468548 - Watch more free videos
http://view.break.com/468548 - Watch more free videos
Monday, March 10, 2008
Still Mudboxing
Still going through the Mudbox tutorial CD, nothing much else to report. So here's another lolcats pic!
Monday, March 3, 2008
Next Stop, Mudbox
Spent last week learning UT3 Editor, not the entire thing, just enough for me to know how to create a basic level and importing my models. So, gonna learn Mudbox next. Not gonna be much blog posts while I study, so here is a funny lolcats picture.
Tuesday, February 26, 2008
Lolz
Monday, February 25, 2008
I Drink Your Milkshake
Also, I finally caught "There Will Be Blood" and now I understand the new 2008 catch phrase. Though, I have to say, the scene where it's taken from was so sudden and a little confusing but not really at the same time. What's with all these movies and their crazy endings, like the one in "No Country For Old Men". Both good movies though. I DRINK IT UP!
UnrealEd3: Not As Bad As I Thought
Finished my first day of learning UnrealEd3, wasn't as bad and daunting as I thought it would be. Or maybe because today I was just an intro? :) We shall see.
Continuing My Edumacation
I've decided to learn UnrealEditor3 and Mudbox in the next few weeks. I really wanted to do another scene but I think I better learn all the tools. I have a checklist of all the things I want to learn and I think I'm gonna go through it completely, that way I can just focus on my portfolio later. I'm still doing props for Planeshift so that'll be a fun diversion from my studying. Anyways, off to get edumacated! :)
Saturday, February 23, 2008
Fork In The Road
Thinking what should I do next.. I want to do a new scene but I also want to learn UnrealEditor3 and Mudbox. I have alot of fun doing scenes, but I think I should get these two programs out of the way.. hmmmmmm..
Friday, February 22, 2008
Thursday, February 21, 2008
New PC!
Tuesday, February 19, 2008
Alex Kam does not sleep. He waits.
And waits and waits for his remaing 2 computer parts to arrive and then finally be able to assemble his new upgrade computer.
Thursday, February 14, 2008
More More Normal Maps
Wednesday, February 13, 2008
Tuesday, February 12, 2008
Hmmm.. Interesting
I didn't know I had any allergy's to anything until lately.. in fact I'm still in denial and I still don't know exactly what gives me the allergy symptoms. I ran out of Claritan (just 2 weeks worth) and felt fine until a few days later.. ugh! After buying more and taking a tablet I can't believe the difference it makes. Now this is interesting because I've always had these symptoms for years but never thought it could be due to allergies so I never did anythin about it... I've had so many weeks in my life that could've been fixed by taking a friggen Claritan?! Now I wonder how many other people out there have lived their live's with weird cold like symptoms and never knew it could be allergies like me..
Anyways on a semi-3d related note, I'm finally gonna upgrade my computer. Will be nice to actually run Unreal Tournament 3 and the included editor, lol, and other things too heh..
Anyways on a semi-3d related note, I'm finally gonna upgrade my computer. Will be nice to actually run Unreal Tournament 3 and the included editor, lol, and other things too heh..
Friday, February 8, 2008
Thursday, February 7, 2008
Wednesday, February 6, 2008
Planeshift: Volunteering
Got accepted to contribute 3d assets to Planeshift http://www.planeshift.it on a volunteer basis. Its a free MMORPG. I got my first few small tasks, it's definetly different working with certain limits as opposed to my personal stuff. That's a good thing for me, I will definetly learn because of it. Hopefully I can fit it alongside my studying, hmm....
Monday, February 4, 2008
Creepy Hospital: Done!
Well I would say I'm finished lighting and messing around with rendering this scene. So, time to move on, things to do, things to learn and that sort. Full 1024 resolution pic on my portfolio site www.alexkam.com
Wednesday, January 30, 2008
Creepy Hospital: This is Madness.. THIS IS MENTAL RAY!
Apparently the price I have to pay for quality is my sanity! I feel my hair turning gray with every mind numbingly slow... slow... slow render. I even spent 1hour 15mins on a render and I didn't even keep it because of some f#%^#!'n crap happening with my lights at the very last block of rendering. AGGGGGHHHH!!!
Tuesday, January 29, 2008
Waiting For Renders
Subscribe to:
Posts (Atom)







































