Tuesday, May 27, 2008

Not Much To Report

Not much to say, been practicing my high poly modeling and normal map baking. It's going slowly but I feel that I'm learning the right things this time around.

Monday, May 19, 2008

Cube

Still fighting the good fight. Messing around with high poly normal map baking and stuff like that, finding out there are many nuances to it.. hmmm

Tuesday, May 13, 2008

More Garbage Can 2

Attempted a lid today. Maya is very quirky with baking normals and stuff, hmm... Will definetly work on the texture once I'm happy with the normal mapping. I also need to make handles.

Monday, May 12, 2008

More Garbage Can

Slowly learning my normal mapping and high poly stuff through trial and error. I think I've getting better. Last week I had terrible problems trying to make a lid, but I think this week will be better.

Wednesday, May 7, 2008

Better Lit Garbage Can

A little better lit garbage can :)

Garbage Can

Did part of a garbage can today. I didn't skip steps like I used to, still not that great but I'm getting through the proper steps and stuff this time.

Tuesday, May 6, 2008

Boxes In UT3

Put my boxes into UT3 to see how they look.. hmm

Back To Square One

I decided I'm going to do some basic modeling and texturing as I've never really spent much time on learning the foundations of 3D graphics. So, here's a cardboard box. During the process, I realized I don't know as much as I thought I did.. I really need to be honest with myself and start from the beginning again. My box turned out to look like Team Fortress 2, which is not really what I was going for lol..

Sunday, May 4, 2008

Back Alive

I took a week off from my computer except for some usual surfing. I feel alot better and not as burnt out, gonna get back to 3d stuff this week.