Monday, September 7, 2009

Crysis: Barrel

A barrel inside the Crysis Sandbox2 editor. So far, I'm really liking the editor and it's "what you see is what you play" vision. One of the things that was frustrating in the Unreal Editor was that it tried to be WYSISWG but it wasn't. Especially when it comes to lighting and how painful it was to need to bake constantly if you wanted to see how it really looked like in-game.

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